



public class Anti_Tank extends Gun {
	
	public Anti_Tank(int i) {
		super(i);
	}
	
	public double getWeaponBonus(Unit a){
		if(a instanceof Infantry)
			return .8;
		else if (a instanceof Light_Vehicle)
			return 1.5;
		else if (a instanceof Heavy_Vehicle)
			return 2;
		else
			return 1;
	}
}
